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SK Ciri Nova


Here we present how SK was reconverted in this new meta. It was which takes advantage of the cemetery and now it just picks a little bit from it to put stones literally on the field.

These decks with Ciri Nova have many options and it was complicated to bring them all, so we decided to choose 3 decks that will be useful explain it.

Crach An Craite Nova

It is, in other words, a version that it’s based on tempo and high numbers much more than the carryover that the other two versions provide us with.

Let's make an in-depth analysis of the deck starting by the golden ones:

  • Crach an Craite: It lets us to bring Djenge Frett strengthening it, becoming a play of about 20 tempo points. Also if you have it in your hand Crach can bring us a Berserker Marauder that will give us an insane tempo.

  • Olaf. 20 Gold points. Not much more to say.

  • Hym. This card is so broken. We can use to get our spy, play other cursed, or copy the rival spy as well. Gwent: The Spy card game.

  • Ciri: Nova. You commit your deckbuilding in exchange for 25 points. It is a great finisher.

  • Geralt: Igni. Perfect for the meta where Ciri Nova is played. It has a great value due to the rise of bronze points.

Let's analyze the silver ones:

  • Udalryk. Our spy, it has synergy with the discards and another cursed that we can play through Hym / Skjall.

  • Skjall. A cursed, it lets us to play a random cursed from the deck. We can use it when our deck is filtered to bring more safely what we want.

  • Olgierd A possible source of carryover.

  • Djenge Frett. Its damage allows us to explode the Raging Berserker, making a play of high tempo, and we can resurrected it through Siegfried.

  • Restore. Another one of the SK star cards, it let us to use it for the BeastMaster.

  • Sigrdrifa. It allows us to resurrect our Djenge already strengthened by making another play of a great tempo. It also allows us to resurrect Skjall and provoke more thinly.

In bronzes we get:

  • 2xReconnaissance. It gives us thin and the possibility of choosing, not bad at all!

  • 2x Clan Beastmaster. A bronze that we can play for 12 points, making it restore, turn it into a 19 points. Also, it generates a beast, to reduce the damage that Olaf does to himself.

  • 2x Priestess of Freya. They are limited this patch, but very useful to resurrect the Berserker Marauder and Clan Beastmaster.

  • 2x Battle Maiden. They give us thinning and also allow us to explode the Raging Berserker, dangerous in advanced rounds due to our deckbuilding.

  • 2x Clan Corsairs. They give us tempo through resuscitating the Light Longships in R3, to make the round long, or if the opponent killed them at the beginning.

  • 2x Light Longships. They give us points in long rounds; they allow us to damage our units for the Marauders, which is very important for them.

  • 2x Raging Berserker. We can use as a tempo play, and also if we explode them, it becomes into beast for Olaf.

  • 2x Berserker Marauder. Tempo in long rounds, a bit bad in short rounds.

So, in this deck we’ll try to use our bronzes to win a long R1, thanks to the Marauder and the Ships, to subsequently press on R2 and bleed, and finally in R3 win in a short round with Olaf and Ciri Nova.


(Next Options Soon)


Any questions, you can leave it in the comments section or on my own twitter @jamediGwent.

Translated by David (Fewof) Castillo

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